Frayed white curtains flutter in an unwelcome breeze as rain whips against the side of the manor. The air is thick, as nothing living had passed through it in quite some time. Demented creatures twisted by the demonic entities that possess the house stalk their prey, filled with rage and murderous intent. Wide-eyed porcelain dolls peer around darkened doorways, soulless and ravenous. And everywhere, she glides like a tattered shadow, seeking the living as her mere demonic presence freezes your blood, slowing movements… your death is long and terrible.
RYM Games announced today that The Conjuring House, their psychologically-driven horror title, is coming soon to Steam. With twisted horrors that creep every corner of the manor, The Conjuring House puts players in a constant state of anxiety that crescendos into raw panic and terror. Players play the part of the lone survivor of a group of investigators sent to the house to research the sickening death of its owner, whose body mysteriously decomposed in under a day. As players search through the house trying to unravel the truth of what happened, they soon realize they only have one goal – to survive.
- Psychological Horror: Creatures aren’t tied to any specific location or timing, leaving a constant sense of impending danger… and the opportunity for you to jump out of your seat at any given moment! The dark and twisted storyline of being the lone survivor of an investigation team coupled with the possessed beings that roam the halls create a never-ending feeling of tension and anxiety in players. Do you have the willpower to continue your exploration of the mansion, knowing that death could come for you at any moment?
- Perverse Creatures of All Shapes and Sizes: The main enemy is a demonic woman, her twisted and mangled face appearing in player’s screens at any time. The fluttering tendrils of her dress will float in and out of doorways, keeping players guessing to where she is moving. In addition to the ethereal woman, possessed dolls, reanimated corpses, and occult beings are just a few of creatures that dwell in The Conjuring House. Even if you’re able to escape the walls of the manor, will what you encounter ever truly leave you?
- Atmospheric Anxiety: The cracking of thunder, the muffled melody of music from an old gramophone, and the slamming of a nearby door by an unseen force are all strategically placed sounds that keep players on edge. Players discover that their eyes are playing tricks on them, as the hunched creature lurking at the end of a dark hall is just a side table stacked with items. Dusty-coated furniture, stripped-down walls, and stagnate air give off the impression of an abandoned manor, but the presence of flickering candles, fires roaring in fireplaces, and ever-present unearthly noises make players feel that the house not as empty as it seems.
- An Open, Customizable Survival Experience: Explore The Conjuring House in a non-linear progression style, with multiple paths through the house. Quests can be approached in a different order from one player to another, providing a unique and different gameplay experience each time. Just remember exploring one area of the house, doesn’t mean it will be safe the next time you travel through… creatures can appear at any moment and at any location.