I’ll admit that I am completely ignorant of VR. My only real experience with VR is watching my boyfriend play a zombie game version of it where he was attacked on all sides. For someone like me who deals with sensory overload on the daily, I have yet to find myself compelled to try it until I ran across Moriarty: Endgame VR at Wondercon 2017.
With VR still being very much in the experimental stages of technology, I was fascinated by the concept of VR blending with the comic book medium. With comic book sales reportedly decreasing, it’s always been a curiosity for me to see how the comic book industry could find ways to draw attention to their properties in new and exciting ways. I think Moriarty: Endgame VR does that.
The comic you experience in Moriarty: Endgame is a standalone that is based off of the Image Comics series by Daniel Corey and Anthony Diecidue. I had not realized this completely when I experimented with the VR so, during the first run through, I was confused as I was trying to follow along with the story. After clarification from the creators, I did another run through with a fresher mindset. Without the need to try to understand the story and approach it as a standalone, the story was a lot easier to follow along.
My favorite part of this whole experience was just being able to stare at the amazing visuals. For someone with no experience with the Moriarty comics, the visuals that I was introduced to were compelling enough that it made me want to seek out the comic afterwards. Upon further reflection, I sincerely regret not buying the comic while I was at their booth.
I can only speak for myself when I say this, but I did not experience full sensory overload like I was expecting. The visuals were overwhelmingly beautiful but, because we were going through comic panels instead of an actual immersive game that required you to be an active participant, it wasn’t so overwhelming that I couldn’t function. Take that information as you will, but I found it to be a great plus!
There were some minor technical issues that occurred while I was doing a run through, but it was nothing that rebooting the system couldn’t fix. I imagine as further investment is made in VR technology that the glitches will smooth out with more awareness of the issues.
Overall, Moriarty: Endgame VR was an exciting, new way to convey a comic through a technological medium. If you are looking for an experience that will place you in the middle of a comic and allow you to watch as things unfold before you, I highly recommend this for you. If you want a VR experience that places you more in an active role, this may not be the experience for you.
If you are interested in purchasing the VR from the Steamstore, please click here. If you are interested in purchasing from Viveport, then click here. If you are still ambivalent and want to get an idea of the visuals in a moving capacity, check out the trailer below and let us know your thoughts.